

X1: The game should have foodstuff to collect, CHEESE perhaps. It could be more than one floor, why it could even be a dreadful teleporter maze! It could be seen from top down or from first person- a rat's eye view. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. In honor of 60 years of such a game's creation, I would like to host a small jam, the rules are simple:ġ: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!Ģ: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends.
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The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on.


It was created by Doug Ross and John Ward. Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. A program is being added to the TX-0 Computer.
